Terratoon Devlog #0 - Small Beginnings!


Hi there! Welcome to my channel. This video is showcasing the start of development of a game I'm making called Terratoon. It is a procedurally generated survival island game similar to that of The Untitled Game, Rising World and Ylands

Terratoon was born from taking what TUG tried to accomplish and actually accomplishing that - a lot of the ideas and gameplay will revolve around what the premise of that game was. I feel even though island survival games are pretty popular, I’m trying to fill in niches that those games don’t do. 

I’m using Unity3D as my game engine of choice (as I’m most familiar with C# and have made all my past 2D games in Unity), which surprisingly works well for a game of this nature. Lots of optimisations are needed to make this work, and as such I’ll be using plenty of pre-made assets which are edited to suit the game’s style as well as to streamline production. The last thing I wish is for this to look like a typical indie game, and instead defer it from looking like an average asset flip. I’ve put a lot of work into just the prototypes of this game currently and look forward to continuing development on it.

So hi there! I’m squffed, also known as Rhys, a long-time game developer and avid coder. A lot of my projects can be found on my site, https://squffed.com which also references a lot of my other socials such as my Discord server, YouTube, itch.io, GitHub, Twitch and my email. I have made game jam games in the past both solo and as part of a team, as well as developing with my good friend Kimmo Savilampi for the GameMaker version of Aria Disconnect.

Interested? Take a look at the roadmap and the devlogs. 

See more details and the roadmap of the game here: https://docs.google.com/document/d/1O... 

See the devlogs here: https://youtube.com/playlist?list=PL8... 

Like what you see so far and are interested in the future of this game's development? Please follow me and the game to get future updates. 

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